I rolled a, "39" on Table M - Mapping (a green straight with a door on the opposite side of the tile) and then rolled a "30" on Table G - Geographic (a Rope Bridge with an opening on the other side to the right).
What should I draw? Is the location a straight through corridor or a right hand corner? Should I include a door or not? Which tile has preference, I can't find any guidance in the rulebook.
If it makes any difference, I'm using the Mapping Game and the Geographic feature is represented slightly differently than the core rulebook.
I notice the same sort of question applies to other Geographic features such as Rivers, Chasms, Portcullis, Boulders. How are you meant to interpret Mapping tiles such as dead ends, left or right turns, etc., when the tile doesn't match the configuration of the Geographic tile?
Thanks
I think you answered it adequately. Remember first, it is just a game, second we are trying to help each other "ENJOY" the game. There are more important things in this life then to argue over game rules. Third, you can play the game with any home rules you want. So If you want a side exit then go for it.